Formula Sheets

Velocity Formulas for K-12 Students

A comprehensive guide to understanding velocity across grade levels.

Velocity Formulas for K-12 Students

A comprehensive guide to understanding velocity across grade levels

Elementary School (K-5)

Introduction to Velocity

Velocity tells us how fast something is moving and in which direction. It's like speed, but with direction included!

Simple Definition:

Velocity = How far you go ÷ How long it takes

🚶

Slow Velocity

🚗

Fast Velocity

Velocity vs. Speed:

SpeedVelocity
How fast something movesHow fast something moves AND in which direction
Example: 50 miles per hourExample: 50 miles per hour east

Real-Life Examples:

  • A car driving 30 miles per hour north
  • A plane flying 500 miles per hour west
  • A person walking 3 miles per hour south
  • A ball rolling 2 feet per second down a ramp

Middle School (6-8)

Velocity Formula

Basic Velocity Formula:

Velocity = \(\frac{\text{Displacement}}{\text{Time}}\)

v = \(\frac{d}{t}\)

  • v = velocity (meters per second, m/s)
  • d = displacement (meters, m)
  • t = time (seconds, s)

Displacement vs. Distance:

Displacement is the straight-line distance from start to end, with direction. Distance is the total path length traveled.

Start End Distance (path) Displacement

Example Problem:

A car travels 150 meters east in 10 seconds. What is its velocity?

Solution:

Velocity = Displacement ÷ Time

v = 150 meters ÷ 10 seconds

v = 15 meters per second east

Units of Velocity:

Common UnitsAbbreviationUsed For
Meters per secondm/sScientific measurements
Kilometers per hourkm/hCar speeds (most countries)
Miles per hourmphCar speeds (US, UK)
Feet per secondft/sSports, shorter distances

High School (9-10)

Average vs. Instantaneous Velocity

Average Velocity:

Average velocity is the total displacement divided by the total time taken.

vavg = \(\frac{\Delta x}{\Delta t}\) = \(\frac{x_f - x_i}{t_f - t_i}\)

  • vavg = average velocity
  • Δx = change in position (displacement)
  • Δt = change in time
  • xi = initial position, xf = final position
  • ti = initial time, tf = final time

Instantaneous Velocity:

Instantaneous velocity is the velocity at a specific moment in time. It is the derivative of position with respect to time.

v = \(\lim_{\Delta t \to 0} \frac{\Delta x}{\Delta t}\) = \(\frac{dx}{dt}\)

Time (t) Position (x) Instantaneous velocity (slope of tangent)

Example Problem:

A car's position is given by x = 3t² + 2t (where x is in meters and t is in seconds). Find its instantaneous velocity at t = 2 seconds.

Solution:

Velocity is the derivative of position with respect to time:

v = dx/dt = d(3t² + 2t)/dt = 6t + 2

At t = 2 seconds:

v = 6(2) + 2 = 12 + 2 = 14 m/s

Velocity and Acceleration

Relationship Between Velocity and Acceleration:

Acceleration is the rate of change of velocity with respect to time.

a = \(\frac{\Delta v}{\Delta t}\) = \(\frac{v_f - v_i}{t_f - t_i}\)

Rearranging to find final velocity:

v_f = v_i + a \times \Delta t

This equation shows how velocity changes when there is acceleration.

Example Problem:

A car accelerates from rest at 3 m/s². What is its velocity after 5 seconds?

Solution:

vf = vi + a × Δt

vf = 0 m/s + 3 m/s² × 5 s

vf = 15 m/s

Velocity in Two Dimensions

Vector Components:

In two dimensions, velocity is a vector with components in the x and y directions.

\(\vec{v}\) = v_x\hat{i} + v_y\hat{j}\)

x y vx vy v

Magnitude and Direction:

The magnitude (speed) of the velocity vector is:

|v| = \(\sqrt{v_x^2 + v_y^2}\)

The direction (angle) can be found using:

\(\theta = \tan^{-1}(\frac{v_y}{v_x})\)

Example Problem:

A boat has a velocity of 3 m/s east and 4 m/s north. What is its overall speed and direction?

Solution:

Speed = |v| = \(\sqrt{v_x^2 + v_y^2}\) = \(\sqrt{3^2 + 4^2}\) = \(\sqrt{9 + 16}\) = \(\sqrt{25}\) = 5 m/s

Direction = \(\theta = \tan^{-1}(\frac{v_y}{v_x})\) = \(\tan^{-1}(\frac{4}{3})\) ≈ 53.1° north of east

Advanced High School (11-12)

Uniform Circular Motion

Tangential Velocity:

When an object moves in a circle at a constant speed, its velocity is always tangent to the circle.

v = r\omega

  • v = tangential velocity (m/s)
  • r = radius of the circle (m)
  • ω = angular velocity (radians/s)
r v O

Period and Frequency:

The period (T) is the time to complete one revolution, and frequency (f) is the number of revolutions per unit time.

v = \(\frac{2\pi r}{T}\) = 2\pi rf

Where:

  • T = period (s)
  • f = frequency (Hz or 1/s)
  • T = 1/f

Example Problem:

A car is driving around a circular track with radius 100 m at a constant speed of 20 m/s. What is its angular velocity and how long does it take to complete one lap?

Solution:

Angular velocity: ω = v/r = 20 m/s ÷ 100 m = 0.2 rad/s

Period: T = 2π/ω = 2π ÷ 0.2 = 10π ≈ 31.4 seconds

Relative Velocity

Velocity of Object A Relative to Object B:

Relative velocity is the velocity of one object as seen by an observer moving with another object.

\(\vec{v}_{AB} = \vec{v}_A - \vec{v}_B\)

Where:

  • \(\vec{v}_{AB}\) = velocity of object A relative to object B
  • \(\vec{v}_A\) = velocity of object A relative to the ground
  • \(\vec{v}_B\) = velocity of object B relative to the ground

Example Problem:

A boat is moving at 5 m/s east relative to the water. The water current is flowing at 2 m/s north. What is the boat's velocity relative to the shore?

Solution:

Let's define:

vbs = velocity of boat relative to shore (what we're looking for)

vbw = velocity of boat relative to water = 5 m/s east

vws = velocity of water relative to shore = 2 m/s north

Using the relative velocity formula:

vbs = vbw + vws

vx = 5 m/s (east component)

vy = 2 m/s (north component)

Magnitude: |v| = \(\sqrt{5^2 + 2^2}\) = \(\sqrt{29}\) ≈ 5.39 m/s

Direction: θ = \(\tan^{-1}(\frac{2}{5})\) ≈ 21.8° north of east

Velocity in Projectile Motion

Initial Velocity Components:

When an object is projected at an angle θ with initial speed v0:

v0x = v0cosθ

v0y = v0sinθ

Velocity at Time t:

The horizontal velocity remains constant (ignoring air resistance), while the vertical velocity changes due to gravity:

vx = v0x = v0cosθ

vy = v0y - gt = v0sinθ - gt

Where g is the acceleration due to gravity (approximately 9.8 m/s²).

v₀ vₓ vᵧ

Example Problem:

A ball is thrown with an initial velocity of 20 m/s at an angle of 30° above the horizontal. What are its horizontal and vertical velocity components after 1 second?

Solution:

Initial horizontal velocity: v0x = v0cosθ = 20 m/s × cos(30°) = 20 m/s × 0.866 = 17.32 m/s

Initial vertical velocity: v0y = v0sinθ = 20 m/s × sin(30°) = 20 m/s × 0.5 = 10 m/s

After 1 second:

Horizontal velocity: vx = v0x = 17.32 m/s (unchanged)

Vertical velocity: vy = v0y - gt = 10 m/s - 9.8 m/s² × 1 s = 10 m/s - 9.8 m/s = 0.2 m/s

Overall velocity magnitude: |v| = \(\sqrt{v_x^2 + v_y^2}\) = \(\sqrt{17.32^2 + 0.2^2}\) ≈ 17.32 m/s

Direction: θ = \(\tan^{-1}(\frac{v_y}{v_x})\) = \(\tan^{-1}(\frac{0.2}{17.32})\) ≈ 0.66° above horizontal

Practical Applications of Velocity

Real-World Applications

Transportation

  • Speed limits and traffic control
  • Navigation systems for ships and aircraft
  • Fuel efficiency calculations
  • Braking distance calculations

Sports

  • Projectile motion in basketball, football, golf
  • Racing (running, swimming, cycling, etc.)
  • Ball speed in tennis, baseball, cricket
  • Analyzing athlete performance

Science and Engineering

  • Weather forecasting (wind velocity)
  • Aerospace engineering (aircraft and spacecraft velocity)
  • Fluid dynamics (water and air flow)
  • Seismology (seismic wave velocity)

Everyday Life

  • GPS and navigation apps
  • Estimating travel time
  • Exercise tracking (running/walking pace)
  • Weather forecasts (wind speed and direction)

Quick Reference Table

FormulaEquationDescriptionGrade Level
Basic Velocityv = d/tDisplacement divided by time6-8
Average Velocityvavg = Δx/ΔtChange in position divided by change in time9-10
Instantaneous Velocityv = dx/dtDerivative of position with respect to time10-12
Velocity from Accelerationvf = vi + atFinal velocity equals initial velocity plus acceleration times time9-10
Vector Velocity Magnitude|v| = √(vx² + vy²)Magnitude of velocity in two dimensions9-12
Tangential Velocityv = rωVelocity in circular motion11-12
Relative VelocityvAB = vA - vBVelocity of object A relative to object B11-12
Projectile Motionvx = v0cosθ
vy = v0sinθ - gt
Velocity components in projectile motion11-12

This guide provides a comprehensive overview of velocity formulas and applications for K-12 education.

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