Basic MathGuides

Transformations in Geometry: Understanding Translations, Rotations, and Reflections

Geometric Transformations: Translations, Rotations, and Reflections

Geometric transformations are operations that change the position, size, or orientation of geometric figures while preserving certain properties. In this guide, we'll explore three fundamental transformations:

  • Translations: Move figures in a straight line without changing their size or shape.
  • Rotations: Turn figures around a fixed point without changing their size or shape.
  • Reflections: Flip figures across a line or point, creating a mirror image.

1. Translations

What is a Translation?

A translation moves every point of a figure the same distance in the same direction. It's like sliding the figure without rotating or flipping it.

Translation Formula:

If a point (x, y) is translated by (a, b), the new coordinates are:

(x, y) → (x + a, y + b)

Where:

  • a = horizontal shift (positive for right, negative for left)
  • b = vertical shift (positive for up, negative for down)

Examples of Translations

Example 1: Basic Translation

Translate the point (3, 2) by 4 units right and 5 units up.

Solution:

Using the formula (x, y) → (x + a, y + b)

(3, 2) → (3 + 4, 2 + 5) = (7, 7)

The translated point is (7, 7).

Example 2: Translating a Triangle

Translate the triangle with vertices at (0, 0), (2, 0), and (1, 2) by 3 units left and 1 unit down.

Solution:

Here a = -3 (left) and b = -1 (down)

Vertex 1: (0, 0) → (0 + (-3), 0 + (-1)) = (-3, -1)

Vertex 2: (2, 0) → (2 + (-3), 0 + (-1)) = (-1, -1)

Vertex 3: (1, 2) → (1 + (-3), 2 + (-1)) = (-2, 1)

The translated triangle has vertices at (-3, -1), (-1, -1), and (-2, 1).

Interactive Translation Demo

Adjust the sliders to translate the blue square:

Original: (0, 0)
Translated: (0, 0)

Practice Problems

Problem 1: Translate the point (5, -3) by 2 units left and 4 units up.

Problem 2: Rectangle ABCD has vertices at A(1, 1), B(5, 1), C(5, 3), and D(1, 3). Translate it by the vector ⟨-3, 2⟩ and find the new vertices.

Real-World Applications

Translations are used in:

  • Animation and game development (moving characters)
  • Computer graphics (positioning objects)
  • Engineering designs (adjusting component positions)
  • Navigation systems (GPS coordinate adjustments)

Summary of Transformations

Transformation Formula Key Properties
Translation (x, y) → (x + a, y + b)
  • Preserves orientation, shape, size, and angles
  • Moves all points the same distance in the same direction
Rotation (origin) (x, y) → (x·cos(θ) - y·sin(θ), x·sin(θ) + y·cos(θ))
  • Preserves shape, size, and distances from center
  • Changes orientation for rotations not equal to 360°
Reflection Depends on line of reflection
(See formulas in the Reflections section)
  • Preserves shape and size
  • Reverses orientation (creates mirror image)

Important Concepts to Remember

  • Transformations can be combined in sequence (compositions).
  • The order of transformations matters - different orders can produce different results.
  • Translations, rotations, and reflections are all examples of rigid transformations (isometries) that preserve the shape and size of objects.
  • Other transformations not covered here include dilations (scaling) and shears.
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