Basic Math

Probability distributions | Twelfth Grade

Probability Distributions

Complete Notes & Formulae for Twelfth Grade (Precalculus)

1. Random Variables

Definition:

A random variable is a variable whose value is determined by the outcome of a random event

• Usually denoted by capital letters: X, Y, Z

• Specific values denoted by lowercase: x, y, z

• Associates numerical values with outcomes of random experiments

2. Discrete vs Continuous Random Variables

Discrete Random Variables:

Can take on only countable values (specific, separate values)

Examples:

• Number of heads when flipping 3 coins (0, 1, 2, 3)

• Number of students in a class (20, 21, 22, ...)

• Outcome of rolling a die (1, 2, 3, 4, 5, 6)

Key: You can COUNT them

Continuous Random Variables:

Can take on any value within a range (infinite possible values)

Examples:

• Height of students (165.3 cm, 170.8 cm, ...)

• Time to complete a task (12.5 min, 15.7 min, ...)

• Temperature (23.4°C, 25.6°C, ...)

Key: You MEASURE them

Comparison:

AspectDiscreteContinuous
ValuesCountable, specificUncountable, any in range
MethodCountMeasure
DistributionProbability Mass Function (PMF)Probability Density Function (PDF)
GraphBar graph/HistogramSmooth curve

3. Discrete Probability Distribution

Definition:

A discrete probability distribution lists all possible values of a discrete random variable along with their probabilities

Requirements:

1. Each probability must be between 0 and 1: \( 0 \leq P(x) \leq 1 \)

2. Sum of all probabilities equals 1: \( \sum P(x) = 1 \)

Example Distribution:

Number of Heads when flipping 2 coins:

X (# of heads)P(X)
00.25
10.50
20.25

Check: \( 0.25 + 0.50 + 0.25 = 1.00 \) ✓

4. Expected Value (Mean)

Definition:

The expected value (or mean) is the average value you would expect if you repeated an experiment many times

\[ E(X) = \mu = \sum [x \cdot P(x)] \]

Multiply each value by its probability, then sum all products

Example:

Find expected value for coin flip example above:

\( E(X) = 0(0.25) + 1(0.50) + 2(0.25) \)

\( E(X) = 0 + 0.50 + 0.50 \)

\( E(X) = 1 \) head (average)

5. Variance

Definition:

Variance measures how spread out the values are from the expected value

\[ \text{Var}(X) = \sigma^2 = \sum [(x - \mu)^2 \cdot P(x)] \]

\[ \text{Or: } \sigma^2 = E(X^2) - [E(X)]^2 \]

where \( E(X^2) = \sum [x^2 \cdot P(x)] \)

Example:

Find variance for coin flip (E(X) = 1):

Method 1: \( \text{Var}(X) = (0-1)^2(0.25) + (1-1)^2(0.50) + (2-1)^2(0.25) \)

\( = 1(0.25) + 0(0.50) + 1(0.25) = 0.50 \)

Or

Method 2: \( E(X^2) = 0^2(0.25) + 1^2(0.50) + 2^2(0.25) = 1.50 \)

\( \text{Var}(X) = 1.50 - (1)^2 = 0.50 \)

6. Standard Deviation

Definition:

Standard deviation is the square root of variance (same units as the data)

\[ \sigma = \sqrt{\text{Var}(X)} = \sqrt{\sigma^2} \]

• Measures typical distance from the mean

• Smaller \( \sigma \) = data more clustered around mean

• Larger \( \sigma \) = data more spread out

Example:

Find standard deviation for coin flip (Var(X) = 0.50):

\( \sigma = \sqrt{0.50} \approx 0.707 \)

The typical deviation from the mean is about 0.707 heads

7. Games of Chance

Expected Value in Games:

Expected value tells us the average gain or loss per game over many plays

• If \( E(X) > 0 \): You expect to win money (favorable game)

• If \( E(X) = 0 \): Fair game (break even)

• If \( E(X) < 0 \): You expect to lose money (unfavorable)

Example:

A game costs $5 to play. You roll a die. If you roll 6, you win $20. Otherwise, you win nothing.

Net Winnings Distribution:

OutcomeNet Win (X)P(X)
Roll 6$151/6
Roll 1-5-$55/6

\( E(X) = 15(\frac{1}{6}) + (-5)(\frac{5}{6}) \)

\( E(X) = 2.50 - 4.17 = -1.67 \)

Expected loss: $1.67 per game (unfavorable game)

8. Choose the Better Bet

Strategy:

Compare expected values of different games. Choose the one with the higher expected value

Decision Rules:

• Higher expected value = better bet

• Positive expected value = you should play

• Both negative = choose lesser loss (closer to 0)

Example:

Game A: E(X) = -$1.67

Game B: E(X) = -$0.50

Choose Game B (smaller expected loss)

9. Quick Reference Summary

Key Formulas:

Expected Value: \( E(X) = \sum [x \cdot P(x)] \)

Variance: \( \text{Var}(X) = \sum [(x-\mu)^2 \cdot P(x)] \) or \( E(X^2) - [E(X)]^2 \)

Standard Deviation: \( \sigma = \sqrt{\text{Var}(X)} \)

Requirements for Probability Distribution:

• \( 0 \leq P(x) \leq 1 \) for all x

• \( \sum P(x) = 1 \)

📚 Study Tips

✓ Discrete: count it (whole numbers); Continuous: measure it (any value)

✓ Expected value is long-run average, not what happens in one trial

✓ Variance measures spread; standard deviation is in same units as data

✓ For games: positive E(X) means favorable, negative means unfavorable

✓ Always verify sum of probabilities equals 1

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