Kinematic Equations
Complete Guide to Motion with Constant Acceleration
What are Kinematic Equations?
Kinematic equations (also called equations of motion) are a set of mathematical formulas that describe the motion of objects moving with constant acceleration[web:122][web:125][web:126]. These equations are fundamental tools in physics for analyzing and predicting motion in one dimension.
The kinematic equations relate five key variables[web:122][web:125][web:126]:
- \( s \) or \( \Delta x \): Displacement (change in position)
- \( u \) or \( v_0 \): Initial velocity
- \( v \) or \( v_f \): Final velocity
- \( a \): Acceleration (constant)
- \( t \): Time interval
These equations are essential in physics courses including IB Physics, AP Physics, A-Level Physics, GCSE/IGCSE Physics, and all introductory physics curricula[web:126][web:130][web:132].
The Four Kinematic Equations
There are four fundamental kinematic equations, each missing one of the five variables[web:121][web:122][web:127]:
Equation 1: First Equation of Motion
Missing variable: Displacement (\( s \))
Use when: You don't know or need displacement
Application: Finding final velocity after accelerating for a given time[web:121][web:127]
Equation 2: Second Equation of Motion
Missing variable: Final velocity (\( v \))
Use when: You don't know or need final velocity
Application: Finding displacement when an object comes to rest[web:121][web:127]
Equation 3: Third Equation of Motion
Missing variable: Time (\( t \))
Use when: You don't know or need time
Application: Finding stopping distance or final velocity without time information[web:121][web:127]
Equation 4: Average Velocity Equation
Missing variable: Acceleration (\( a \))
Use when: You don't know or need acceleration
Application: Finding displacement using average velocity[web:122][web:125][web:127]
Quick Reference Table
Summary of kinematic equations showing missing variables[web:127][web:130]:
Equation | Missing Variable | Best Used For |
---|---|---|
\( v = u + at \) | Displacement | Finding velocity after time |
\( s = ut + \frac{1}{2}at^2 \) | Final velocity | Finding distance traveled |
\( v^2 = u^2 + 2as \) | Time | Stopping distances |
\( s = \frac{u + v}{2} \times t \) | Acceleration | Average velocity problems |
Derivation of Kinematic Equations
Understanding where these equations come from helps with memorization and application[web:122][web:125][web:131]:
Deriving \( v = u + at \)
By definition, acceleration is the rate of change of velocity[web:121][web:122]:
\( a = \frac{v - u}{t} \)
Multiply both sides by \( t \):
\( at = v - u \)
Rearrange to get:
\( v = u + at \) ✓
Deriving \( s = ut + \frac{1}{2}at^2 \)
Displacement equals average velocity times time[web:122][web:125]:
\( s = v_{avg} \times t = \frac{u + v}{2} \times t \)
Substitute \( v = u + at \):
\( s = \frac{u + (u + at)}{2} \times t = \frac{2u + at}{2} \times t \)
\( s = \frac{2ut + at^2}{2} = ut + \frac{1}{2}at^2 \)
\( s = ut + \frac{1}{2}at^2 \) ✓
Deriving \( v^2 = u^2 + 2as \)
Start with equations 1 and 4[web:122][web:125]:
From \( v = u + at \), we get \( t = \frac{v - u}{a} \)
Substitute into \( s = \frac{u + v}{2} \times t \):
\( s = \frac{u + v}{2} \times \frac{v - u}{a} = \frac{v^2 - u^2}{2a} \)
Multiply both sides by \( 2a \):
\( v^2 = u^2 + 2as \) ✓
How to Choose the Right Equation
Follow these steps to select the correct kinematic equation[web:127][web:130][web:139]:
Step 1: List Known Variables
Write down all the quantities given in the problem, including those that might be implied (e.g., "starts from rest" means \( u = 0 \))[web:126][web:130].
Step 2: Identify the Unknown
Determine what the question is asking you to find[web:130].
Step 3: Find Missing Variable
Identify which of the five variables is neither given nor asked for[web:127][web:139].
Step 4: Select Equation
Choose the kinematic equation that doesn't include the missing variable[web:127][web:139].
Worked Examples
Example 1: Finding Final Velocity
Problem: A car accelerates from rest at 3.5 m/s² for 5 seconds. Find the final velocity[web:129].
Solution:
Known: \( u = 0 \) m/s (starts from rest), \( a = 3.5 \) m/s², \( t = 5 \) s
Unknown: \( v = ? \)
Missing: Displacement (\( s \))
Equation: \( v = u + at \)
\( v = 0 + (3.5)(5) = 17.5 \) m/s
Answer: The final velocity is 17.5 m/s
Example 2: Finding Distance Traveled
Problem: A car moving from rest with acceleration 6.5 m/s² travels for 15 seconds. Find the distance covered[web:129].
Solution:
Known: \( u = 0 \) m/s, \( a = 6.5 \) m/s², \( t = 15 \) s
Unknown: \( s = ? \)
Missing: Final velocity (\( v \))
Equation: \( s = ut + \frac{1}{2}at^2 \)
\( s = 0(15) + \frac{1}{2}(6.5)(15)^2 = 0 + \frac{1}{2}(6.5)(225) = 731.25 \) m
Answer: The distance traveled is 731.25 meters
Example 3: Finding Deceleration
Problem: A car traveling at 14 m/s applies brakes and stops after covering 45 meters. Find the deceleration[web:129].
Solution:
Known: \( u = 14 \) m/s, \( v = 0 \) m/s (stops), \( s = 45 \) m
Unknown: \( a = ? \)
Missing: Time (\( t \))
Equation: \( v^2 = u^2 + 2as \)
\( 0^2 = 14^2 + 2a(45) \)
\( 0 = 196 + 90a \)
\( a = -\frac{196}{90} = -2.18 \) m/s²
Answer: The deceleration is 2.18 m/s² (negative indicates slowing down)
Example 4: Free Fall
Problem: A ball is dropped from rest. How far does it fall in 3 seconds? (Use \( g = 9.8 \) m/s²)[web:126][web:138]
Solution:
Known: \( u = 0 \) m/s (dropped from rest), \( a = 9.8 \) m/s² (gravity), \( t = 3 \) s
Unknown: \( s = ? \)
Equation: \( s = ut + \frac{1}{2}at^2 \)
\( s = 0(3) + \frac{1}{2}(9.8)(3)^2 = \frac{1}{2}(9.8)(9) = 44.1 \) m
Answer: The ball falls 44.1 meters
Real-World Applications
Kinematic equations are used extensively in various fields and everyday situations[web:138][web:140]:
🚗 Vehicle Safety
Calculating stopping distances, braking requirements, and designing airbag deployment systems[web:138].
✈️ Aviation
Determining runway lengths for takeoff and landing, calculating flight trajectories[web:138].
⚾ Sports Science
Analyzing projectile motion in baseball, basketball, and golf; optimizing athletic performance.
🚀 Space Exploration
Calculating rocket acceleration, orbital mechanics, and spacecraft trajectories[web:138].
🏗️ Construction
Designing elevator systems, calculating falling object hazards, and crane operations.
🎢 Amusement Parks
Designing roller coasters, calculating speeds, accelerations, and safety parameters.
🚂 Transportation
Planning train schedules, calculating acceleration zones, and optimizing traffic flow[web:126].
🎯 Ballistics
Analyzing projectile trajectories, calculating impact velocities, and forensic investigations.
Important Facts & Tips
💡 Constant Acceleration Only
Kinematic equations ONLY work when acceleration is constant. They cannot be used for changing acceleration[web:122][web:125][web:126].
💡 Sign Conventions
Choose a positive direction (usually right or upward) and stick to it. Opposite direction values are negative[web:126][web:130].
💡 "Starts from Rest"
This phrase means initial velocity \( u = 0 \). Similarly, "comes to rest" means final velocity \( v = 0 \)[web:126][web:127].
💡 Free Fall
For objects falling under gravity (no air resistance), \( a = g = 9.8 \) m/s² or 10 m/s² (approximation)[web:126][web:138].
💡 Units Matter
Always convert to consistent SI units: meters (m), seconds (s), meters per second (m/s), and meters per second squared (m/s²).
💡 Scalar vs Vector
Distance and speed are scalars (no direction). Displacement, velocity, and acceleration are vectors (have direction).
💡 Graph Connections
Kinematic equations can be derived from velocity-time graphs using areas and slopes[web:122][web:125].
💡 Curriculum Coverage
Kinematic equations appear in IB Physics, AP Physics 1 & 2, A-Level Physics, GCSE/IGCSE Physics, SAT Physics, and all introductory physics courses.
Common Mistakes to Avoid
❌ Using Wrong Signs
Forgetting to use negative values for quantities in the opposite direction to your chosen positive direction.
❌ Applying to Variable Acceleration
Using kinematic equations when acceleration is changing (requires calculus instead).
❌ Mixing Up Variables
Confusing initial velocity (\( u \)) with final velocity (\( v \)), or distance with displacement.
❌ Unit Inconsistencies
Mixing units like km/h with m/s without proper conversion.
❌ Forgetting the Square
In \( v^2 = u^2 + 2as \), forgetting to square the velocities or take the square root of the final answer.
👨🏫 About the Author
Adam
Co-Founder @RevisionTown
Math Expert in various curricula including IB, AP, GCSE, IGCSE, and more.